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The Water Palace

The Water Palace

Scenario information

Game

Age of Mythology:Tale of the Dragon

Campaign

Tale of the Dragon

Civilization

Chinese, Fu Xi

Color

Blue

Scenario no.

7

Previous

The Realm of the Dead

Next

A Way Out
The Water Palace is the seventh scenario of the Tale of the Dragon campaign in Age of Mythology: Tale of the Dragon. The main objective is to reach the titular Water Palace and free Ao Kuang from his captors. 

Summary

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Having exited Diyu through a different passage, the heroes find themselves at the east sea. Zhi notices that the local villages have not been spared by the chaos as many of the building have been burnt. Cpearson age calculator
cluding that Ao Kuang has lost control of his dragons, the heroes decide lớn put on hold their quest lớn reach Pangu’s altar in order phệ help the locals rebuild .

Objectives

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  1. Build a Town Center. 
  2. Build two more Town Centers and defend them from attacks. 
  3. Defend your towns from the enemy and do not lose a Town Center. 

OPTIONAL : Find và open the hidden treasure chest .

Players

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Neutral

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  • Mother Nature (Fu Xi) – consists of numerous houses, towers and docks that will convert to the player’s side as they make progress. Also includes the market that is part of an optional objective. 
  • Ao Kuang’s Palace (Oranos) – Consists of Ao Kuang himself and some Atlantean Walls dividing the palace into sections. 

Enemies

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  • Rogue Forces (Shennong) – Consists of the Azure Dragons and human soldiers guarding the Settlements along the coastline. 
  • Rogue Forces (Shennong) – Transport ships will carry numerous soldiers, including Fire Lances, from the Water Palace to the mainland to attack the player by the third objective. 

Strategy

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This guide is applied phệ hard difficulty. It is, of course, also applicable for the other grades of difficulty .The heroes should be sent ahead lớn kill the Azure Dragon guarding the revealed Settlement. Once the Long is killed, the Peasants should begin constructing a Town Center while the heroes scout the maps for Relics. The four Relics found on the mainland are Ankh of Ra, Ship of Fingernails, Black Lotus, & Harmonia’s Necklace, with the latter being guarded by another Azure Dragon. Each one will considerably help with accumulating resources. Once the Town Center is built, players will gain control end the various buildings surrounding it. More Peasants must be trained béo construct additional buildings & gather necessary resources. There is no hunt on the bản đồ so sánh players will need lớn khu nghỉ dưỡng bự farming for food as well as generating it by building Gardens. A Temple is needed béo drop off the Relics as well as War Academies, Stables, và an Armory mập tăng cấp the starting units và train additional ones. Immortals will be needed lớn face the many Myth Units of the Rogue Forces .Players cannot build their own Market, but there is a way lớn obtain one for không lấy phí. A unit of choice can scout southwest of maps where a Peasant says he will reward the player if they find him a treasure chest. The latter is located atop a cliff west of the jade mine pit. It must be opened by clicking on the five columns in a specific order. If the player count the columns from up Khủng xuống dốc as một bự 5, the combination will be 2-5-1 – 4-3. Once the chest is opened, the player must just bring one of their units back béo the Market again & watch as it will chuyển đổi béo their colors along with two Yak Caravans. It is now possible for players béo advance phệ the Mythic Age và they should worship Chongli mập get the Vermilion Bird Myth Unit, the Heavenly Fire công nghệ, & the Inferno god power. If the player chooses Ao Kuang for the Mythic Age, though, they will get the Azure Dragon myth unit that can travel both on land & water, the Dragon Turtle naval myth unit that can wreck buildings và ships easily, the Dragon Scales và East Sea technologies, & the Great Flood god power, but they will have mập spend considerably more resources on Armory technologies .Once the player has fully upgraded an army, they can attack the other Rogue Forces guarding the remaining Settlement. They may also use Barrage phệ weaken them. After securing the remaining Settlements, players are advised lớn research Masons, Architects, và Rammed Earth before building the Town Centers. They should also consider building walls around all the Settlements và tăng cấp them as much as possible, along with some Towers & Castles for extra protection. This is critical because once the Town Centers are built, additional Rogue Forces will arrive from the sea via Transport Ships. Thes e have had their HP increased by 1000 points, making them too durable for ships & even Towers bự destroy easily. The best option is Khủng train enough soldiers và Monks béo defeat or chuyển đổi them .Once players have survived five minutes worth of attacks, they will now be able phệ train their own Transport Ships mập reach the Water Palace. However, the Rogue Forces will spawn mới ra soldiers & Myth Units at a remarkable tốc độ, making it difficult for the player béo replenish their army. Plus, a lot of thời gian will be needed phệ constantly ferry reinforcements across the water. Instead, players should train an army of a dozen Vermillion Birds và have them fly across the sea. They can now destroy any buildings they encounter & proceed béo destroy the Castle near Ao Kuang’s prison. This will be made even easier by casting Inferno onto the Water Palace Khủng weaken everything there. Once the rồng god has been freed, players will be rewarded with victory .

Tips

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  • Although there are only a few Jade Mines found on the continent, players may send some Peasants on an island to the north where additional Jade Mines will be found. This of course can only be accomplished once the final objective has been reached. 
  • Players should queue soldiers when the Rogue Forces attack and cast Imperial Examination in order to quickly replace any fallen soldiers. 
  • It is best to keep Peasants as far away from the coast as possible to protect them from raids. A few should remain by the Town Centers to repair any damaged buildings however. 
  • The enemy will not use warships during the scenario, so players may also rely on fishing for food income. 
  • The is a fifth Relic on the island on Jade Mines called the Relic of Earthquake. It will grant the player one use of the Earthquake God Power if they can garrison it into a Temple. Note that doing so will replace any other Mythic Age God Power the player has with Earthquake. Casting it (or Great Flood, if the player picked Ao Kuang for the Mythic Age) on the Water Palace is also risky as it may damage Ao Kuang and the final cutscene may not play if he dies.

Loopholes

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Before building the first Town Center, players can build all ten houses. Additional houses will be provided after claiming the three Settlements, allowing players bự exceed the population limit. They can also build Towers along important areas of the coast bự exceed the build limit of thirty. Players will need béo build Gardens mập help fund these constructs before building a Town Center .The scenario can be won without building all the Settlements. Players can simply send an army of War Salamanders, Azure Dragons, và / or Vermillion Birds supported by Siege Junks mập attack the Water Palace before it is revealed & màn chơi all the enemy buildings. Due bự the way the quest is laid out, no rogue forces will spawn, và the scenario can be won with little resistance .

Closing Cinematic

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After his release, Ao Kuang confirms that his dragons succumbed Khủng the forces of chaos và went rogue. After offering béo reward the heroes for their assistance, Jiao-Long asks the rồng if he knows how bự reach the altar of Pangu. As it happens, one of Ao Kuang’s scholars possesses a maps bự guide them through the southern jungles, across which Pangu is located. Jiao-Long warns that their troops should be prepared as he has heard legends of the birds ruling the south .

Trivia

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  • Despite not being available to Fu Xi, Jiao-Long worships Chang’e and He Bo in this scenario.
  • There is a glitch in this scenario where Peasants may refuse to build some parts of a wall. This can be worked around by deleting the wall foundation and trying again. 
  • Building walls directly along the coast may temporarily halt the unloading of Rogue Forces carried by Transport ships, but a bug enables them to be unloaded on the other side of a wall. 
  • This is the only scenario in Tale of the Dragon where a non-Mother Nature player worships a non-Chinese major god; in this case, Oranos. 
  • It is possible for players to destroy the Underworld Passage at the beginning of the scenario. Doing so will not reward or penalize the player in any way.
  • There are triggers that are set to significantly increase Ao Kuang’s hit points to make him practically unkillable. However, these triggers stop working once the gameplay part of the scenario begins, causing him to have only 800 hit points. This is due to an overflow.

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