Park Escape – Escape Room Game | Chapter 1 Walkthrough

In this game, you play as two patrol investigators named Liang Bowen and Han Qiuyu. They are researching the disappearance of five schoolchildren inside an abandoned Amusement Park. It is rumored that the children have been taken by an malefic spirit, but it ’ south more likely that there was person involved that is of this earth. In the beginning chapter, our protagonists start at the front gates of the Amusement Park .

The electricity is cut off and you can ’ thymine open the front gates until you turn it on. The fuse box is located on the entrance booth to the far leftover .

You will need to find a screwdriver to open it. The screwdriver is located inside the booth. To get to the screwdriver you will need to find a manner to enter it in some way. To enter it you will need to break the glass of the booth. Zoom in on the manhole cover and pick up the stick, break the glass with the stay .




Enter the booth, take the screwdriver, and open the right drawer. Inside the drawer, there is a obstruct of wax, pick it up .


Go back to the fuse box and unscrew it and reattach the wires so that the red is connected to the crimson and blue to the blue. The electricity is turned on now .



Go back to the booth and flick the switch, the front door will open. Enter the park .



On the left side of the entrance check out the pile of stuff. Go to the big box that is placed diagonally to the far left, lift it up, and pick up a piece of string .


Go back to the board and open a box on the right side of the entrance right that is placed close to the window with the grating. Zoom in on the box .

On the box, there is a puzzle with a clown tap the center contribution once and tap the top once. That will open the box revealing a key, pick up the key .


right underneath the clown box, there is a folderol bin, blame it up .

On the pile there is a large bag, the slide fastener on it is jammed, to release it, use a blockage of wax to make it easier to open .



Inside there is one part of pliers that can be used to cut the grate on the window and a large box to open this box you ’ ll need to enter the accurate issue combination on it .

Go back to the entrance and back into the booth. Use the small key that you acquired from the clown perplex to open the draftsman on the bequeath, in the draftsman there will be the other separate of the pliers, above the desk there are two pieces of paper containing the solution to the box puzzle .




Combine the two parts of the pliers and open the box .

In the picture yield attention to the colors of numbers, those are the numbers that you will need to open the box. In it there is a hammer, pick it up .


Go back inside the park and cut the scrape on the windowpane with the pliers and go inside .




To the far entrust underneath the street lamp. And pick up the Iron stripe along with the soil that is correct following to it .


Combine the scandal and the methamphetamine bin that you already have in your inventory. And throw it at the Lamppost above where you picked up the iron perch and dirt. The demote lamp will drop a knife, choice it up .



now go to the right on the balloon booth, pick up the tongs


Underneath the balloons tap on the lower part of the booth and open the deform nibble of alloy with the metallic element rod, there will be a box of nails underneath the metal, clean it up .



Go back to the room back and soar in on the big box that is placed in the pile, the corner is on the far leave of the blind. Open the box with a knife. Inside there is a laser grease-gun, nibble it up .



Go bet on to the entrance and open the manhole cover with the metallic rod .

There is a pack of batteries on the leave side of the screen. Pick up the batteries and combine them with the laser gun .




Go spinal column to the balloon booth and solve the balloon perplex. This takes a little bite of automatic manipulate, pop each balloon that has a cardinal on it until it falls down and you can pick it up. If you miss, reset the unharmed puzzle since you won ’ t have adequate battery baron. Once you solve it, pick up the winder. This key will help you open up a lock door in the sewer .


In the sewer, once you open the door there will be a atomic pile of boards underneath a tarpaulin, pick them up. Go back to the booth that controls the entrance gate and open up the trash bin with your knife. Inside it there is a assemble of newspaper submerged inside a brown fluid, take the paper with tongs and dry it, on the light above the table .





The composition contains the solution to the puzzle in the sewer. We flipped it so you could solve it well .

once you solve the smile and star puzzle on the box, the corner will open to reveal a hook .


Combine the hook with the rope that you have in your inventory and combine the boards with the hammer and nails, with those you will make an improvised bridge .



Go back to the inside of the entertainment park. next to the balloon booth, there is a soundbox of water that you can not cross, inside the water there is a notebook, choice it up with the overcharge and the r-2 .


This will give you more clues about the event and show you how the kids were kidnapped. now go to the broken bridge and hybrid over the break with the improvise bridge you barely made. The end of the first section of the beginning chapter .

In the second section of the first chapter, you will enter into the amuse character of the Amusement Park you will be in front of the chilling house that has the shape of the hellion .

You can interact with its eye and doors but you can not do anything since you don ’ t have the key to the doors and the eye symbols are tied to a late perplex. following to the chilling family there is a belittled ice cream truck inside it there is a call on the carpet, picking it up .


To the entrust of the ice cream hand truck, there is a metal lattice. On the far right there is a taped up entrance, wiretap on the tape and enter the partition with the carousel .


To the leave of the carousel, there is an iron browning automatic rifle .


On the carousel the sawhorse on the left has a key in his mouth on the far proper of the carousel, the sawhorse in the back has a horn on its question, pick it up .


Go back in front of the chilling sign of the zodiac and unlock the alloy wicket. When going through the wicket doorway you will enter the outer space in front of the Ferris bicycle, there is a door that leads to the power room and to the leave of the doors there are the stairs that lead to controls and Ferris roulette wheel cabins .

Upstairs there is a twist and a can of gasoline pick those up .

Go to the carousel and splash the gasoline on the stain that is in the center of the carousel. Wipe off the stain with the annoy that you collected from the methamphetamine cream truck. The wipe dirt will reveal the count combination “ 49172 ” for the world power room underneath the Ferris steering wheel .



enroll the ability room, pick up the hook that is on the controls and the handle that is underneath the electric chair on the bequeath, when trying to reach the wield a electric chair will be moved behind it, there is a compartment with doors and you can open it and take the car jack .


The handle that you found previously is used to open the fuse box. Inside the fuse box there is a fuse puzzle and the solution is represented underneath, tap the fuse underneath each phone number :










once the might is back on you can use the controls that are upstairs to move the Ferris wheel. And here is the solution to the controls perplex :





once one of the cabins comes down, open it up with the Iron bar. Inside there is a corner with a unicorn carve without the horn. Put the horn that you found on the carve. Inside the box there is a tire, clean it up .





Go spinal column to the frost cream truck, zoom in on it, and pick up a basket with screws with a hook that you have in your armory .


You need to put the wheel on the truck, to do that you will need to raise it with the cable car jacklight put on the wheel and screw it in with the wrench .





nowadays push off the ice cream hand truck from the passage .



Behind the ice rink cream truck adjacent to the passageway there is a booth with a corner that has a picture puzzle and the solution is underneath :



















Within the box, there is a screwdriver .

Use the screwdriver to detach wings from one of the horses on the carousel .


Entering through the passageway you will get in front of the lock circus tent. There is a tear on it and you will need to find cut pliers .


In front of the tent, you can find respective items, on the restrict next to the streetlamp there is a movie of a veil woman holding a monster baby that is holding a dolls head that is a solution to the puzzle that you will come across .



On the non-working part of the streetlamp, you can take a piece of glass and to the right of the lamp, there is a hole if you tap on it respective times it will reveal a handle, clean it up .




To the right adjacent to the tent there is a lock fretted doorway ,

To the leave there is a passageway that leads to the operate room of a dysfunctional roller coaster, stairs to the leave of the controls are destroyed and impossible to climb .

right in the center of the board there is a table with a crush tablet once you put it together it will miss a piece, the concluding firearm is located on the floor to the correct of the table following to a chair, when you zoom in underneath the missing piece there is a power shovel, pick them up both. Put the missing objet d’art on the mesa to solve the hale puzzle .





In the controls there are three containing safe and only one of them contains a coin of some kind. You need to input the password in the correct club of symbols, you will find the solution on the devil ’ randomness eye that is the capture to the chilling house. The order is from the top to bottom, triangulum, circle, square, six-pointed ace, pick up the clown badge .



Go second to the circus tent entrance underneath the streetlamp where there is something buried in the dirt and use the shovel to dig it up, it ’ s a lockpick, pick it up .



The lockpick is needed to open the lattice door on the proper and the solution to the lock is presented underneath, tap them in the means they are numbered :

once you unlock, enter the bumper car section .

soar in on the crimson bumper car and take the key from the doll ’ s compass while cutting the string that encompasses the key with a piece of looking glass that you acquired from the lamp post .



rapid climb in on the green car and take the doll ’ s head .

When you open the bumper cable car booth a box will fall out .

On the box, there is a count power system puzzle and extra numbers are presented on the table in the roller coaster master room. The puzzle is solved by subtracting the summation of the color numbers from the numbers outside the color power system .





Inside the box, there is a lighter that is a key to the house of horrors .

Go to the roller coaster control room and unlock the closet with the dame samara. Inside there is a box with a issue puzzle, the solution is on the bumper cars. The solution is “ 2049 ”, inside there is a matchbox, pick it up .
Park Escape




now go to the Ferris rack control board. And insert the clown badge on the controls and turn on the ability .




once you exit the control room it will catch fire but on the outside upstairs the Ferris roulette wheel cabins will light up in unlike colors that is the solution to the house of horrors :



Put the light that you ’ re carrying into the door of the chilling house, and eight surrounding lights will light up. Change them to be precisely like the Ferris bicycle lights. once done the doors to the house of horrors will be afford .


zoom in on the obscure lady and locate the dolls head inside the baby devil ’ s hands equitable like in the picture. The demons will turn around and three of them will have poses of three knowing monkeys from japanese lore but the fourthly one is lone laughing .



Put the wings on the leave angel with a creepy smile, this will open little doors on both angels, light the candles inside of them. Combine both of the easy symbols to reveal a symbol of a clock showing “ 7:15 AM ” .








once you solve this you will be informed that there is something different with the carousel. Once you return to the carousel there will be a copulate of pliers on the footing right in battlefront of it .

Go binding to the circus tent and cut receptive the grid with pliers in the tent grid. Enter inside .


On the far right, there is a wheel, insert a handle into it and pull the ladder down. Climb up the ladder and pick up a small dolly .





On the properly there is a round board with a throwing knife, peck it up and climb up the ladder on the leave and cut the rope .



This will drop a hammer, pick it up .

Go to the roller coaster control room and look underneath the postpone. Put the little dolly to the mighty english of the clown and solve the puzzle by following the directions of the clown. There is no fixate solution to this puzzle, it will be random every time. The easiest solution will be to either write down all the clown ’ sulfur movements or watch four commercials. The box will open revealing kerosene .



Go to the house of horrors and smash the head of the monster that is laughing, pick up the clock that is at heart and move the numbers to show 7:15, this will reveal a password “ 45076 ” for the box that is located inside the circus tent on the left mail. Once you punch in the numbers the box will open and reveal a lantern .







Combine the lantern with kerosene and matches .

You will need this lantern to go through the night die of the tent. In the final perplex that is on the exit door, you need to place all the biased dots to their corresponding colored fields .



once the door is open enter with the lantern equipped. The conclusion of chapter 1 .

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